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  1. TechSkylander1518

    Recruiting Recruting and or volunteering for Pokemon Mechanite

    I'd be willing to volunteer for writing or mapping!
  2. TechSkylander1518

    Happy birthday!!

    Happy birthday!!
  3. TechSkylander1518

    Other [Legacy] Project Sandbox

    I think that's an absolutely fantastic idea! To take a mechanic that has been just "secret numbers.....ooooooh" and make it a dialogue between trainer and Pokemon that teaches both is such a great improvement in-universe and out! I think the one suggestion I have to offer is right here- It'd...
  4. TechSkylander1518

    LEAST Favorite Features - Main Games and Fan Games

    It's a little harder to understand looking at it from the present, but at the time, following Pokemon was the only way to bond with Pokemon outside of a battle context. But nowadays, there's a lot of reasons to not include it-we've got hundreds more Pokemon, 3D models instead of sprites, and...
  5. TechSkylander1518

    Splash Title Screen

    paintdotnet is a pretty simple image editing program you can use.
  6. TechSkylander1518

    Splash Title Screen

    Are you asking for ways to create one from scratch or by using other materials, or how to change the splash screen to an image you already have?
  7. TechSkylander1518

    Map [Legacy] Map Showcase

    It looks like you have a good start! A couple things I noticed- Micro Town looks nicely decorated (I especially like the trees by the lab-it's simple, but something about them just feels nice), but it also feels unusually sparse. I don't know if that's intentional with the name, but if it's...
  8. TechSkylander1518

    Took a break from coding an actual plot point to make the fountains look nice. I think I made...

    Took a break from coding an actual plot point to make the fountains look nice. I think I made the right choice.
  9. TechSkylander1518

    Evolution Method depending on Form

    This is taking the easy way out, but you could possibly do like Insurgence does and have your Water-type Growlithe as a "separate" Pokemon. (not much appeal in that method, but you could use the extra dex entry to explain why Growlithe developed its Water type)
  10. TechSkylander1518

    Completed Pokemon Bonfire Stories

    It's so wonderful to hear how your experiences with your loved ones shaped this game, thank you for sharing it with us! I hope BF helps you maintain a connection with them!
  11. TechSkylander1518

    Name based events

    This might not be quite how you're wanting it, but I'd suggest asking the player for their name first and putting in a list of names that the player picks from when creating their character (with an option for "other" at the end that brings them to where they enter it in themselves). The code...
  12. TechSkylander1518

    Name based events

    When you say put in a certain name, do you mean when the player names their character at the start of the game, or at a certain point in the game? When you say "add a special character", do you mean that the player character would change to a different sprite, or that a new character besides...
  13. TechSkylander1518

    Graphic [Legacy] Screenshot Showcase

    It looks really lovely! I especially love the grass tiles (it's a nice way to be orderly and still look natural) and how the trees have their darker patches between them (clearly marking off areas and looking more like a forest), they both enhance the gameplay and overall aesthetic!
  14. TechSkylander1518

    Released POKEMON ANGELITE DEMO 1.0

    When you get to the end of a map, the game will display black space beyond the border. Outdoor maps have trees at the edges that keep the player from getting close enough to see the black, so it looks like the grass and trees go on forever, even though it's an enclosed map.
  15. TechSkylander1518

    Graphic [Legacy] Fakémon Feedback

    Ohh, I really like all three of them! It's so cool how you have the little detailed traits to further develop them! I think I'm planning on getting Labyrinse first-that maze theme is gonna go somewhere, and it's too intriguing for me to wait to find out!
  16. TechSkylander1518

    Map [Legacy] Map Showcase

    Oh my goodness, that's incredible! Thank you so much! Even without directly commenting on things, it still shows the concepts clearly (mixing nature and city tiles rather than separating them, building the city around the streets rather than the streets into the city, and framing important...
  17. TechSkylander1518

    Distribution of Items

    I think any strategies with item placements will depend mostly on the intended difficulty of the game. Reborn tends to have loads of hidden items, but they're mostly the everyday potions/Poke Balls (which are harder to buy) The general goal of Reborn is to rely more on Pokemon's natural...
  18. TechSkylander1518

    Map [Legacy] Map Showcase

    Being able to get a rough draft with all that detail is already quite impressive, and doing it with just your thumbs is amazing! Hope your laptop gets fixed soon, because it looks like that's the only thing holding you back! Sorry to use this thread again (I’ll have lots to do before I make...
  19. TechSkylander1518

    Creating a Move to clear all weather effects?

    I'm not quite sure where in the code it is, but I think Cloud Nine's effects might be similar enough, if that helps?
  20. TechSkylander1518

    Game Jam Game Jam #3: Recruitment

    You're on the wrong thread-this is for recruiting team members for the Game Jam, which was done almost a week ago. You can post a thread recruiting for other projects here.
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