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  1. TechSkylander1518

    Database for Move, Ability, and Item Ideas

    It definitely helps a lot! Thank you so much!
  2. TechSkylander1518

    Database for Move, Ability, and Item Ideas

    Stargazer-Works similarly to Pickup. After each battle, the Pokemon has a chance to pick up a Comet Shard, Star Piece, or Stardust. The percentage chance is based on the Pokemon's level-a level 10 Pokemon has a 10% chance, a level 50 has a 50% chance, and so on. I thought I had a good enough...
  3. TechSkylander1518

    Help with Choose your Pokemon Events

    It looks like you have another event by the door of a house on your town map-is that event set to autorun? It might be what's keeping the player from moving. I don't know for sure that this is your problem, but the way you've organized switches is a bit weird. I'm pretty sure RPG Maker will...
  4. TechSkylander1518

    Help with Choose your Pokemon Events

    It's a little hard to see which event is which for the starter event-do you think you could put captions on some of the pictures? For the Michelle event, what does your second page look like? If it's not set to parallel process, the game won't let the player move because it thinks the event...
  5. TechSkylander1518

    Tutorial Customization of the Stat Screen

    TechSkylander1518 submitted a new resource: Customization of the Stat Screen - Customizing the text of the stat screen, including displaying IVs/EVs Read more about this resource...
  6. TechSkylander1518

    Customization of the Stat Screen - Customization of the Stat Screen

    This tutorial contains code that will display a Pokemon's Individual Values and Effort Values in the stat screen. It will also describe how these can be modified to suit different backgrounds. (Described by someone with minor experience in coding, intended for people with very little experience...
  7. TechSkylander1518

    Map [Legacy] Map Showcase

    I'm so glad I could help!
  8. TechSkylander1518

    Map [Legacy] Map Showcase

    I'm really glad I could help!! I don't know what paint program you use, but I personally use paintdotnet! (it's totally free, and I definitely recommend it if you don't have it already!) paintdotnet has a neat little opacity slider in its color menu. Setting the Opacity to a smaller value...
  9. TechSkylander1518

    Map [Legacy] Map Showcase

    It's looking really nice! I love autumnal colors in maps! I can only see three things that I would suggest. Some of your trees have a dark grey base around them, which looks out-of-place in the intense red. Your building's shadow isn't transparent enough-it makes the ground look flatly colored...
  10. TechSkylander1518

    Entertainment Pokken Tournament Chit Chat

    Pokken Tournament's a blast! It's so fun to use moves outside of a turn-based system and see how different they look without identical animations! My one problem with the gameplay is that new fighters were updated to the arcade version, but not to the WiiU version. It just doesn't make sense...
  11. TechSkylander1518

    Graphic [Legacy] Fakémon Feedback

    I'm glad I could help!
  12. TechSkylander1518

    Happy birthday!

    Happy birthday!
  13. TechSkylander1518

    Graphic [Legacy] Fakémon Feedback

    It's such a fun design! I love the idea of generating electricity through photosynthesis, it's so creative! I think the only thing I can see that should be worked on is the horns. They're so small, it's kind of hard to see that they're a whole body part and not just markings on its heard...
  14. TechSkylander1518

    Database for Move, Ability, and Item Ideas

    Those are some really cool ideas! (I especially love that you gave Dialga and Palkia something better than Pressure!) I think a couple of them just might border on OP, though. Monkey Business, in my opinion, should boost just the Speed stat. Abilities like Moxie are tricky to balance, because...
  15. TechSkylander1518

    Graphic [Legacy] Fakémon Feedback

    I'm glad I could help!
  16. TechSkylander1518

    Graphic [Legacy] Fakémon Feedback

    I really like Corsentaur's design! It's still clear that it evolved from Corsola, but it takes such a surprising turn! Your starters have some really fun designs! (A Fire-type husky is such a different idea, I love it!) I do have one suggestion, though. Perhaps it's just because it's shown...
  17. TechSkylander1518

    I been trying to fix up a new trainer card

    What did you change in the game to add in the new trainer card? What error message are you getting?
  18. TechSkylander1518

    Other [Legacy] Project Sandbox

    I've often found that the best way to start is to just get right on into it! Everyone learns differently, so it's kinda hard to give you an exact rundown-there might be some things you need explained, and other things you pick up immediately and don't need to be taught. By getting hands-on with...
  19. TechSkylander1518

    Route Distribution Rant Thread

    Oh, gosh, I can't believe I forgot about Mareanie's encounter method, it's the worst. I think the only reason anyone knows how to get it is datamining or some shiny Corsola hunter. And, sure, Mareanie trying to get Corsola makes sense, but predators don't exist just when their prey is harmed...
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