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  1. Mr. Gela

    Evan Starr's Ding Dang Fan Game Talk Show

    And here I thought I knew everything there is to know about having Fakémon in your fan games!
  2. Mr. Gela

    Pokémon Amethyst Version: A Relic Castle Community Project

    Hard work and dedication! I'm so blessed I got the chance to participate, as my role was well beyond "making a game". At some point the team was so stressed out they started calling each other "mom" and "daddy", but I was there to lend my emotional support and end the crisis (Am I allowed to...
  3. Mr. Gela

    Discussion Relic Castle Cooks! (Recipe Thread)

    Who do I need to credit to use this Also
  4. Mr. Gela

    Introduction Thread

    Hey hey!! I'm Kiedisticelixer! I've been around for a couple of years now and primarily use Pokémon Essentials. I code (kinda...!) and I'm trying to get okay at minor spriting for now! See you around!
  5. Mr. Gela

    Overview How to submit a resource

    [ Introduction ] Thanks for submitting content! Here are some guidelines you should aim to follow. Don't take them as rules, but as recommendations you should follow in order to make people be able to reach and use the resource to its fullest. Be sure to take a look at the BB Code help site to...
  6. Mr. Gela

    How to ask for help

    [ Introduction ] At some point, your game is going to crash or something you're eventing or programming isn't going to go your way. It's bound to happen and it is part of the learning process in Pokémon Essentials. Do not be discouraged - someone might be able to help you figure out the issue...
  7. Mr. Gela

    Portraits in text messages - Portraits in text messages

    What's this? Normally, to display pictures, you can use the text command "\f[filename]" or "\ff[filename,index]". I've made a few simple additions to how text is processed to allow for two different pictures at once (so you can use left, right, or both at the same time). I've also included a...
  8. Mr. Gela

    Resource Portraits in text messages

    Kiedisticelixer submitted a new resource: Portraits in text messages - Animated or static graphics such as faces to display during text. Read more about this resource...
  9. Mr. Gela

    Geolocating the Player - Geolocating the Player

    What's this? This is a simple script that downloads information from an API to geolocate the player, since the one included in Pokémon Essentials died sometime ago. Usage Place in a section above Main in your Script Editor: def getLocation # See...
  10. Mr. Gela

    Resource Geolocating the Player

    Kiedisticelixer submitted a new resource: Geolocating the Player - Using an API to obtain the Player's Country and City of residence. Read more about this resource...
  11. Mr. Gela

    Tutorial Password in Events

    Kiedisticelixer submitted a new resource: Password in Events - Using a text input scene to make the player type a word, and check if it's right. Read more about this resource...
  12. Mr. Gela

    Password in Events - Password in Events

    What's this? In Pokèmon Black2 and White2 you're given several passwords at some point during the game, for you to introduce in order to open a door and progress through the game. We are going to do just that. Related Text input settings controlled by the player Allowing the player to change...
  13. Mr. Gela

    Pokémon holding Mail - Pokémon holding Mail

    What's this? One of the cutests, yet often unused/overlooked features (perhaps for a good reason, as online trading isn't a common thing in Pokémon Essentials games) is Mail. Yes. Mails are coded into the game, and there's plenty of backgrounds on your /Pictures/ folder for each item. With this...
  14. Mr. Gela

    Resource Pokémon holding Mail

    Kiedisticelixer submitted a new resource: Pokémon holding Mail - Creating a Pokémon holding a mail with customized text. Read more about this resource...
  15. Mr. Gela

    Resource Display IVs in the summary screen with graphics

    Kiedisticelixer submitted a new resource: Display IVs in the summary screen with graphics - Displaying stars to inform the player of the Pokémon IV's. Read more about this resource...
  16. Mr. Gela

    Display IVs in the summary screen with graphics 1.0

    What's this? Ever wanted to display IVs, but don't want to display them as numbers? That's just boring to me! With this resource you'll be able to show graphics (star graphics included) next to a Pokémon's stat in it's summary screen, allowing the player to judge by themselves. Design notes You...
  17. Mr. Gela

    Text input settings controlled by the player - Text input settings controlled by the player

    THIS FEATURE IS NOW NATIVE TO POKéMON ESSENTIALS AS OF VERSION 17. What's this? Pokémon Essentials allows you to choose whether the text input (naming the player, rival, nicknaming a Pokémon...) works like in the main games or it uses keyboard input. If you didn't know, this is the last...
  18. Mr. Gela

    Tutorial Text input settings controlled by the player

    Kiedisticelixer submitted a new resource: Text input settings controlled by the player - Allowing the player to change text input (keyboard or classic), instead of having it hardcoded. Read more about this resource...
  19. Mr. Gela

    Relearning any level-up move - Relearning any level-up move

    What's this? Since Pokémon Sun and Pokémon Moon, any Pokémon can learn any level-up move with the use of the Move Reminder and a Heart Scale. Design notes Be creative! The Move Reminder in Alola is present at almost the end of the game, so you cannot teach very powerful moves to your Pokémon...
  20. Mr. Gela

    Resource Relearning any level-up move

    Kiedisticelixer submitted a new resource: Relearning any level-up move - Similar to Gen 7, a small addition to make the Move Reminder teach future level-up moves. Read more about this resource...
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