Now works with events that do not fit perfectly on a 32x32 grid;
Events are now drawn from top-to-bottom, meaning there is no more unintended overlap between events.
I haven't tested it, and if it doesn't, I'm afraid I don't intend to make it compatible. It likely isn't compatible with v16 as is, as I'm overwriting various methods that have likely been changed or renamed in v17.
- Now fully compatible with mej's Following Pokémon script!
- Fixed issue where the stair would be triggerable by walking on the event and off again, and then going over or under the staircase.
Marin updated Enhanced Staircases with a new update entry:
Update v1.3
Read the rest of this update entry...
Thank you for the kind words @VanillaSunshine!