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  1. Marin

    Marin's Footprints

    Marin's Footprints I've been sitting on the basic outline of this script for a few years now, and today someone asked me to make a footprint script (because Klein's is most likely broken), so I decided to finish it today. Installation First off, install my Scripting Utilities. Then, above...
  2. Marin

    Resource Marin's Footprints

    Marin submitted a new resource: Marin's Footprints - Bringing back foot- and bikeprints to your games. Read more about this resource...
  3. Marin

    Entertainment Lets play a letter swap forum game!

    Core (Maruno already did Fore before me)
  4. Marin

    Discussion Managing project deadlines and scope

    I think deadlines are a very dual-edged sword. On one hand, they're a good way to keep your project in check. You know where you want to go, and if you know yourself, your skills and how long you take on certain tasks, you can project if your goal is realistic or not. That in turn allows you to...
  5. Marin

    Discussion Managing project deadlines and scope

    That's right, we're bringing back Weekly Discussions! With the game jam going on, I think it's useful to discuss how everyone manages their progression and time constraints. Some interesting topics are: How do you deal with a definitive deadline creeping ever closer? It's a given that overly...
  6. Marin

    DPPt Pause Menu - Update v1.1

    Added in sound effects.
  7. Marin

    Resource DPPt Pause Menu

    Marin updated DP Pause Menu with a new update entry: Update v1.1 Read the rest of this update entry...
  8. Marin

    Resource Voltseon's Handy Tools

    Imo the long names are good, because they're self-explanatory. Everyone knows what Kernel.pbReceiveItem does, as opposed to vRI.
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