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  1. Marin

    Released Pokémon Diamond and Pearl: Therian Episode

    Pokémon Diamond and Pearl being the first games I ever played (and which I played a lot), I unconsciously went into this game with a high standard - and I was not disappointed. The gen 3 aesthetic took a moment to get used to at first (since we're used to seeing Diamond and Pearl in, well, a gen...
  2. Marin

    Released Pocket Monster Project: Ghosts of Knowledge v1.8.2

    Set in an all-new dungeon/ruin-like area, this game introduces yet another unique side of Pokémon: true exploring. Not your typical fetch-items-x-y-z exploration, but truly exploring ancient ruins and finding your way through the area and explore the various possibilities and pathways. Right...
  3. Marin

    Completed Escape from Dream World

    The title says all about the game: Escape from Dream World, done by feeding a Snorlax blocking your path. Through simple but creative little minigames you receive food that you must feed Snorlax, you explore different types of environments with different puzzles and obstacles. The theme's...
  4. Marin

    Completed Lost Hope v1.2 (Clay Corridor Fix)

    I would say this game's main selling points are the various puzzles and sequences in which you have to do certain events and puzzles, and the story and backstory that drives the game. From start to finish, the game follows a defined and established story with four flashbacks to the past to...
  5. Marin

    Completed Welcome to PokéFriend Café! - A Café Game - Update v5.0

    The concept behind this game reminded me of Vendily's Pokémon Daycare from last year's jam, and that isn't a bad thing. I'm glad I got to see another type of management-esque game, because it's so different from the usual battling-with-Pokémon type of game. It was refreshing to see your take on...
  6. Marin

    Released Pokémon Splice

    The back-and-forth dialogue cutscenes are a breath of fresh air, although it takes some getting used to. The blown-up pixels (i.e. doubled-doubled size) looks a little awkward, but nevertheless, making the player talk was an interesting design choice and it was executed well with the visual...
  7. Marin

    Released Pokémon Midnight (Chapter 1)

    The setting in the city was designed excellently, be it a tad large. The aesthetic and flow feels consistent, and the maps really capture the feeling of a real city. The music was phenomenal, and I've listened to various tracks on loop as I was playing and doing a few other things with the music...
  8. Marin

    Released POCKET MODERATORS

    The game jam always surprises us judges and players with unique games, but, 5 games through all the games as I wrote this, I have to crown this game as the single most unique Pokémon game I've ever played. I know you've been working on your SaaS project a lot, but I didn't think it'd lay the...
  9. Marin

    Released Pokemon Climate

    First off, let me start by saying I think a game focused entirely around the weather mechanic is brilliant. I've never seen anything quite like it before, and I think you executed it brilliantly. Maps have a clear and dedicated climate and are built around it, and battles, trainers and wild...
  10. Marin

    Maintenance Saturday Oct. 3

    The forums will be undergoing maintenance for a few hours starting Saturday October 3rd 10AM UTC and will be unavailable during that time. Be sure to vote for the game jam before or or soon after!
  11. Marin

    Game Jam Game Jam #6: Results & Community Poll

    Let the jam commence yet again! RELIC GAME JAM #6 has concluded! JUNE 30TH - AUGUST 10TH 2020 Results Thread Overview Thread - Conclusion Thread Be sure to check out the game jam channels on our Discord! Thoughts The results are in! As we had a record number of entries this year, we've...
  12. Marin

    Forcing Save

    Calling the pbSave method in a script will immediately save the game without any visual indication, i.e. no sound effects or messages.
  13. Marin

    Entertainment Word Snake

    Paladin
  14. Marin

    Resource Voltseon's Handy Tools

    (and there's no extra decimal for versioning necessary according to the plugin manager. You could do "1.0.0.0.0", "1", or even just an integer 1.)
  15. Marin

    My map connections won't work and then this happens.

    Hi Juplicate, Please put more effort into your help requests. Nobody knows what went down during the game or what your game looks like without explanation, so if you would henceforth provide a little more information when you're asking help, that would go a long way.
  16. Marin

    Resource Voltseon's Handy Tools

    Consider making use of the Plugin Manager in v18.
  17. Marin

    Entertainment Word Snake

    Ravage
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