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  1. boonzeet

    Phenomenon: BW Style Grass Rustle, Cave Dust + More - v1.1: Optional chances for shininess, egg moves, some perfect IVs and hidden abilities!

    Updated to v1.1. This version allows the user to optionally enable a 4x higher probability of shininess, and a 1/user-defined value chance of having a random egg move, 1-2 perfect ivs or their hidden ability.
  2. boonzeet

    Resource Phenomenon: BW Style Grass Rustle, Cave Dust + More

    boonzeet updated Phenomenon: BW Style Grass Rustle, Cave Dust + More with a new update entry: v1.1: Optional chances for shininess, egg moves, some perfect IVs and hidden abilities! Read the rest of this update entry...
  3. boonzeet

    Resource Misc. VFX from BW2

    Awesome, cheers for creating this!
  4. boonzeet

    Work in Progress [Unity] Pokémon Lets Go Unity

    This looks insane! Can’t wait to see the finished product.
  5. boonzeet

    Resource Phenomenon: BW Style Grass Rustle, Cave Dust + More

    Not at all, it was actually really ambiguous what that option did! Thanks for alerting me to it and giving me a chance to improve it
  6. boonzeet

    Resource Phenomenon: BW Style Grass Rustle, Cave Dust + More

    Did you set the defined switch to ON? I've cleared up the code for it and added the ability to just leave phenomenon permanently on by setting this to -1. Just did a test install on a fresh version of Essentials using the instructions and it definitely works.
  7. boonzeet

    Phenomenon: BW Style Grass Rustle, Cave Dust + More 1.1

    Phenomenon My favourite feature of Black and White was the phenomena - random events that let you snag good items or rare Pokémon, or even just fighting Audinos for a good EXP boost. So I've created it in Essentials! This is my first 'big script', so any experienced coders, I'd love some...
  8. boonzeet

    Resource Phenomenon: BW Style Grass Rustle, Cave Dust + More

    boonzeet submitted a new resource: Phenomenon: BW Style Grass Rustle, Cave Dust + More - Creates the random events from BW, complete with custom battle music and customisable item drops Read more about this resource...
  9. boonzeet

    Dev Kit PokEssentials Gen 5

    This sounds awesome! I’m just about to finish a script for Phenomenon - the grass rustle, cave dust, water blobs and flapping wings. Let me know if you want to include it, would love to contribute.
  10. boonzeet

    BW 'Shout' Message Effect 1.0

    I wanted to include the BW 'shout/scream' effect in my games, and thought I would make it available to everyone as I hadn't seen it before. To use Start a message with '\sh' and the message box, sound effect and shake effect will all be applied. To set up First, download the linked file...
  11. boonzeet

    Resource BW 'Shout' Message Effect

    boonzeet submitted a new resource: BW 'Shout' Message Effect - A command for messages to display a shouting effect similar to the one seen in Black/White. Read more about this resource...
  12. boonzeet

    Automatic 2x Art Resizer - Support adding or removing suffix on save, command line flags

    This has been updated to support optionally adding or removing the suffix on save, and now uses flags instead of chained arguments. This allows for working on night tilesets (which previously did not work) and generally a better method of saving. Examples rmxp16to32 --mode sub --suffix _wip...
  13. boonzeet

    Resource Automatic 2x Art Resizer

    boonzeet updated Automatic 2x Art Resizer with a new update entry: Support adding or removing suffix on save, command line flags NB: to update, use npm update rmxp16to32 -g Read the rest of this update entry...
  14. boonzeet

    Resource Sprites of Mega Evolutions and 6th Animated 167/480

    Does anyone have a mirror or copy of this available? These look great but the download link is dead.
  15. boonzeet

    Solved Pokemon Following Error

    There's your problem, then. The Common Event should be set to 'parallel process' and the follower event to 'Action button'
  16. boonzeet

    Solved Pokemon Following Error

    Any chance your common event/follower event (or another event) is set to Autorun? A running event will block movement and menu.
  17. boonzeet

    Help Location Window/Sign Post Help

    Look for class LocationWindow at the top of PField_Visuals.
  18. boonzeet

    Efficient Water Puddle Animations + Sound Effects - Sound effects for puddles

    The script is extended to support sound effects when stepping through puddles, for both the player and nearby events.
  19. boonzeet

    Resource Efficient Water Puddle Animations + Sound Effects

    boonzeet updated Efficient Water Puddle Animations + Sound Effects with a new update entry: Sound effects for puddles Read the rest of this update entry...
  20. boonzeet

    Resource Efficient Water Puddle Animations + Sound Effects

    Edit: I had a look into it and would be very complex due to the different directions of thr bike. It's something I could look at in the future for sure, though.
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