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  1. Dragonite

    Possibility of Relic Castle meet-up at TooManyGames 2020!

    Just to add, meeting your internet friends in person is the weirdest experience ever and I want it to happen to me more often.
  2. Dragonite

    Any tips on programming a JRPG monster catcher using RPG Maker XP?

    I still do a double-take whenever I see someone recommending my thing somewhere. Anyway another thing to consider if you want to quickly share something on Steam is that RPG Maker VX Ace and MV have workshop support, so if you make something you could just throw it out into the world right from...
  3. Dragonite

    Fan games with Pokemon characters

    The quickest IANAL of "fair use" I know is "it's a 'defense,' which means if you're making your argument, you're already in a courthouse," so try not to resort to that. Pokémon fan games have always been and will always be a gray area at best, but unless you seriously rock the boat you can fly...
  4. Dragonite

    Dev Kit Do Or Die (yes that's what I'm calling it)

    Not too bad, it's basically what I'm doing now. On the overworld it's just a matter of changing the image and audio assets to make it look and sound like something else, messing with the battle system's more involved depending on how far you want to take things though.
  5. Dragonite

    Dev Kit Do Or Die (yes that's what I'm calling it)

    On the note of working in both 2D and 3D . . . the main point of this thing is to serve as a map editor itself, but one of my friends really likes Tiled and he asked if I'd write an importer for it, and since I'm already bad at project management I thought I might as well. The tiles will...
  6. Dragonite

    Making Fan Games vs. Making Original Games

    Time to make it sound like I know what I'm talking about! I've had this thread open in my browser since Monday but haven't been able to decide how I want to answer it until now. I like fan games. For one, they're hecking cool, because you get to try out ideas that wouldn't get any piece of the...
  7. Dragonite

    Dev Kit Do Or Die (yes that's what I'm calling it)

    I say, before proceeding to forget about it for another two months. I'm still doing this! I don't have a lot of new media though, since a lot of the last two months have involved fixing problems I was ignoring before, including pretty much everything I'd done before about this February. I'm...
  8. Dragonite

    Freelance Old-time RPG Maker Games

    There has not been; @moca and I were talking about it a little while ago, but I've kind of been distracted by other things. Are you on the relic discord? If I hear back from him - or anyone else, maybe you know some other people who might be interested? - I'll let you know, though.
  9. Dragonite

    Recruiting Assembling a Team for Project SF (Working Title)

    I see what you did there ಠ_ಠ Not enough free time for me, but I see you've moved on to a new stage of development. Got a fair amount of game planned out, I see?
  10. Dragonite

    Help Error : Undefined value DUSKNOIR in PBItems

    Well, Dusknoir isn't normally listed as an Item, and it's complaining about an Evolution value, so I'm guessing you've put Dusknoir in the space where it expects to see a Reaper Cloth. See here for how it's supposed to be laid out.
  11. Dragonite

    Project Names

    I guess I might as well re-visit this two years later: the current project I'm working on is still named "Do Or Die, Dragonite" (abbreviated "DDD," as in the bird from kirby) on my computer because it's been 9 months and I still have yet to come up with something proper. I'm really not very...
  12. Dragonite

    Recruiting Pokémon Nebula: A Cosmic Horror Inspired Fangame

    Probably the most inexpensive way to do this - although it might also come off as a bit heavy-handed - is to have the encounters / encounter rates themselves change over time. 1. In Act 1, you see mostly cute stuff like Pikachu and Skitty, with an occasional oddity like Paras or Drifloon 2. In...
  13. Dragonite

    Dev Kit Do Or Die (yes that's what I'm calling it)

    I need to not ignore this thread. Updates: The stuff specific to Pokémon has basically been removed from the project because (a) the threat of Nintendo noticing what I'm doing is just one more thing I'd have to worry about, and (2) I really do want to push the "you can make other kinds of games...
  14. Dragonite

    Completed The Power We Hold

    It's a jam game, so it's probably not going to be huge. With that said, nearly all of the content in video games game is audio and images, which don't have a lot to do with how long it takes to play, so that's not a very useful comparison to make.
  15. Dragonite

    Overview Tutorials and Resources Requests

    Settings, Line 95 (as of v17). USEMOVECATEGORY = true
  16. Dragonite

    Freelance Old-time RPG Maker Games

    thread bump: tick, tock
  17. Dragonite

    Completed Pokémon Rose Gold

    On the very slim chance that you ever come back to this, you might want to put a rock or something here to prevent this. I don't know if there are other ledges layered like this, this was just the one I happened to notice. This was fun little adventure, it was nice to just wander around the...
  18. Dragonite

    Demo Pokemon Edge of Reality (v2.08)

    They both point to the same Drive folder, so people can grab whatever version they want.
  19. Dragonite

    Completed Pokémon Birdcall

    Oh right, I guess I completed this so I guess I can post it here. I went back to old places and yet Deo told me that I still missed a bunch of stuff, I'll double-check everything later though. You guys weren't messing around when you designed this world, the amount of stuff that popped up in...
  20. Dragonite

    Overview Badges: Information & Discussion

    It's right there.
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