Scripts

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Evolved Pokémon fight in place of pre-evolutions
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Downloads
4
Updated
Modular Title Screen Luka S.J.
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No hassle, all the fun
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Downloads
19
Updated
Exit arrows like the ones from RSE!
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Alternative \c[x] text colors Maruno
Improved and additional text colors for messages
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No need for events, or adding to their natural ability pool!
5.00 star(s) 1 ratings
Updated
Rotation Battle leilou
Rotation Battle
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Downloads
139
Updated
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Downloads
133
Updated
Dependent Events Use Running Sprites Ulithium_Dragon
Makes characters following you run when you do.
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Downloads
23
Updated
5.00 star(s) 1 ratings
Updated
Make your game have gen 7-ish function!!
5.00 star(s) 2 ratings
Updated
When interacting with an event, you can tell it to call one (or more) common events.
5.00 star(s) 3 ratings
Updated
A large collection of methods used in a lot of Marin's resources.
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Region Map Shows Encounters Ulithium_Dragon
Displays if a map has wild encounters on hover when viewing the Region Map.
5.00 star(s) 1 ratings
Downloads
43
Updated
For the NPCs who want to see the biggest one
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Downloads
41
Updated
Enables the use of custom windows with names in them, to use for the name of NPCs, for example.
5.00 star(s) 2 ratings
Updated
Marin's Input Module Marin
Easier to get input from specific buttons, and better options in terms of fetching input.
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Adds a small window which can track the values of variables of your choice.
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Marin's Map Exporter Marin
Export all your maps with just a few button presses. Export with or without events.
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Overworld Shadows for v17 Marin
Every event (unless it contains a certain string in the name) will get a shadow. Done by the code.
5.00 star(s) 1 ratings
Updated
An alternative to the built-in Compiler. Easier to use, can be used in other plugins plug-and-play.
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