Voltseon's Pause Menu

v20.1 Voltseon's Pause Menu v1.8

This resource pertains to version 20.1 of Pokémon Essentials.
Pokémon Essentials Version
v20 ➖
Voltseon's Pause Menu (v1.8)
Pause with style😎



This pause menu is very stylish and very easy to edit to your liking.
VPMGIF1_1.gif


Add themes to change the style of your pause menu throughout the game.
VPMGIF2.gif


Check all your Pokémon their status from the menu itself.
VPMGIF3.gif




How to install:
Download the contents and plug them into your game, and you're done!
NOTE: This script does NOT work in v19.1 or below.


How to add more themes:
Go to Graphics/Pictures/Voltseon's Pause Menu/Backgrounds and add the graphics in the correct format:
arrow_left_N, arrow_right_N, bg_N.png, bg_location_N.png

(N being the number of your theme)
Open the 001_VoltseonMenu_Config.rb in Plugins/Voltseon's Pause Menu.
Add your theme based text color to the MENU_TEXTCOLOR, MENU_TEXTOUTLINE, LOCATION_TEXTCOLOR and LOCATION_TEXTOUTLINE.


How to swap themes:
All you have to do to change the theme is add a script to an event with the following code:
$PokemonSystem.current_menu_theme = N
(N being the number of your theme)

Author
Voltseon
Downloads
3,950
Views
16,613
First release
Last update
Rating
4.87 star(s) 15 ratings

More resources from Voltseon

Latest updates

  1. v1.8 - Now updated for Pokémon Essentials v20

    Now works for v20
  2. Voltseon's Pause Menu v1.7

    Changelog: Fixed menu crash in the Safari Zone Fixed menu crash in Bug Catching Contest Fixed...
  3. Voltseon's Pause Menu v1.6

    Minor update: Fixed the use item in field bug where the UI didn't disappear

Latest reviews

Hi, I already renewed the code you gave me and it worked. Thank you so much! This menu is my favorite plugin and it made me sad that I wouldn't be able to use it!
Just trying this for the first time today! Looks really slick, but ran into a few errors

In the plugin file "004_VoltseonMenu_Components.rb", I had to adjust the code beginning at line 132 like this:

# Status
status = 0
if pokemon.fainted?
status = GameData::Status::DATA.keys.length / 2
elsif pokemon.status != :NONE
status = GameData::Status.get(pokemon.status).icon_position + 1
elsif pokemon.pokerusStage == 1
status = GameData::Status::DATA.keys.length - 1
end

as the previously referenced ID number variable doesn't seem to exist, and because the position being pointed at was one indicator above the appropriately coloured status indicator.

(@DonCaretas18, this should fix your problem)
Don't really understand how it works, I've plugged it in and it still uses the regular pause menu.
Great plug-in, and wonderful customization. I only have one issue involving a black outline that keeps popping up around the location name while scrolling through the pause menu that wasn't priorly addressed. Other than that, awsome resource
Great but I noticed that in the Options menu the Menu Theme Style started at 0/9 and ended at 8/9 instead of going from 1/9 to 9/9. I fixed it by replacing :
"parameters" => 0..MENU_TEXTCOLOR.length,
line 349 in 002_VoltseonMenu_Main.rb
by :
"parameters" => 1..MENU_TEXTCOLOR.length + 1,
Snazzy! Easily edited to include new buttons and features!
It's great, it works, and it looks cool. 10/10, would install again.
genuinely awesome. one of the cleanest pause menus out there.
Had a bit of trouble at first but after asking it got fixed. Looks great and doesnt have any input lag
This is the best looking menu I have ever seen (for now ;) )
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