Deo's Custom Day & Night Tones for Essentials

Day & night tones that aim to preserve the beauty of your tilesets.

  1. Deo
    Pokémon Essentials Version:
    v17.1 ✅
    Deo's Custom Day & Night Tones for Essentials
    Before v17 of Essentials, the day & night shading tones were pretty awful. They detracted from the beauty of pretty much every tileset and made it difficult to see at night. I made these tones to give people an alternative. Since then, v17 brought some new pretty good tones to the table. I'll keep updating my own, though.


    My custom day & night tones are made with the goal of preserving the beauty and color of tilesets, and to keep everything visible. Generally I'm not interested in having a new shade for every hour.

    Simply replace the HourlyTones in your PField_Time script with the one I've provided. That's it.

    • These are the tones I first released. They're meant to compliment gen 3 pretty well, although people have used them with gen 4 and got decent results.

      [​IMG]

      Code:
      #Deo's custom Day & Night tones for Pokemon Essentials.
      #These are created with preserving most of the tile colors in mind.
      #You can find these at: https://reliccastle.com/r/50/
      #Credit is appreciated.
      HourlyTones=[
      Tone.new(-70,-70,11,68), # Night # Midnight
      Tone.new(-70,-70,11,68), # Night
      Tone.new(-70,-70,11,68), # Night
      Tone.new(-70,-70,11,68), # Night
      Tone.new(-70,-70,11,68), # Night
      Tone.new(-17, -51, -85,17), # Day/morning
      Tone.new(-17, -51, -85,17), # Day/morning # 6AM
      Tone.new(-17, -51, -85,17), # Day/morning
      Tone.new(-17, -51, -85,17), # Day/morning
      Tone.new(0, 0, 0, 0), # Day/morning Tone.new(0, 0, 0, 0), # Day Tone.new(0, 0, 0, 0), # Day Tone.new(0, 0, 0, 0), # Day # Noon
      Tone.new(0, 0, 0, 0), # Day
      Tone.new(0, 0, 0, 0), # Day/afternoon
      Tone.new(0, 0, 0, 0), # Day/afternoon
      Tone.new(0, 0, 0, 0), # Day/afternoon
      Tone.new(0, 0, 0, 0), # Day/afternoon
      Tone.new(-30, -30, 5, 68), # Day/evening # 6PM
      Tone.new(-30, -30, 5, 68), # Day/evening
      Tone.new(-35, -35, 7, 68), # Day/evening
      Tone.new(-70,-70,11,68), # Night
      Tone.new(-70,-70,11,68), # Night
      Tone.new(-70,-70,11,68) # Night
      ]
    • For the Relic Castle Game Jam #3, I worked with Dawn Bronze and Aki on Pokémon Fable. I created day and night tones for Fable, and they're available for public use.

      Given that Fable is based around fairy tales and such, I wanted the day and night tones to feel a little whimsical and magic with a bit more purple, but to also keep my standard of visibility and keeping tilesets looking nice. They're pretty subtle and not super drastic.

      [​IMG]

      Code:
      #Deo's custom Day & Night tones for Pokemon Essentials: Fable Edition!
      #These are created with preserving most of the tile colors in mind.
      #You can find these at: https://reliccastle.com/r/50/
      #Credit is appreciated.
      HourlyTones=[
      Tone.new(-30, -70, 11, 68), # Night # Midnight
      Tone.new(-30, -70, 11, 68), # Night
      Tone.new(-30, -70, 11, 68), # Night
      Tone.new(-30, -70, 11, 68), # Night
      Tone.new(-30, -70, 11, 68), # Night
      Tone.new(-20, -60, -30, 17), # Day/morning
      Tone.new(-20, -60, -30, 17), # Day/morning # 6AM
      Tone.new(-20, -60, -30, 17), # Day/morning
      Tone.new(-20, -60, -30, 17), # Day/morning
      Tone.new(0, 0, 0, 0), # Day/morning
      Tone.new(0, 0, 0, 0), # Day
      Tone.new(0, 0, 0, 0), # Day
      Tone.new(0, 0, 0, 0), # Day # Noon
      Tone.new(0, 0, 0, 0), # Day
      Tone.new(0, 0, 0, 0), # Day/afternoon
      Tone.new(0, 0, 0, 0), # Day/afternoon
      Tone.new(0, 0, 0, 0), # Day/afternoon
      Tone.new(2, -20, 3, 17), # Day/afternoon
      Tone.new(2, -20, 3, 17), # Day/evening # 6PM
      Tone.new(2, -20, 3, 17), # Day/evening
      Tone.new(2, -20, 3, 17), # Day/evening
      Tone.new(-30, -70, 11, 68), # Night
      Tone.new(-30, -70, 11, 68), # Night
      Tone.new(-30, -70, 11, 68), # Night
      ]



    F.A.Q.
    Q:
    Will you be adding more versions?
    A: Yes, absolutely. I'd love to add some tailored specifically to gen 4 and 5.

Recent Updates

  1. v1.1

Recent Reviews

  1. TheGamingPaladin
    TheGamingPaladin
    4/5,
    i give this a 4 because it really gives more of a time progressive feel, but what keeps it from getting a 5 is it doesnt give hourly progression, more like 6 hr progression which is still nice, much nicer than the essentials default.