Deo's Custom Day & Night Tones for Essentials

Deo's Custom Day & Night Tones for Essentials

Pokémon Essentials Version
v17.2 ✅
Deo's Custom Day & Night Tones for Essentials
Before v17 of Essentials, the day & night shading tones were pretty awful. They detracted from the beauty of pretty much every tileset and made it difficult to see at night. I made these tones to give people an alternative. Since then, v17 brought some new pretty good tones to the table. I'll keep updating my own, though.


My custom day & night tones are made with the goal of preserving the beauty and color of tilesets, and to keep everything visible. Generally I'm not interested in having a new shade for every hour.

Simply replace the HourlyTones in your PField_Time script with the one I've provided. That's it.



These are the tones I first released. They're meant to compliment gen 3 pretty well, although people have used them with gen 4 and got decent results.

Code:
#Deo's custom Day & Night tones for Pokemon Essentials.
#These are created with preserving most of the tile colors in mind.
#You can find these at: https://reliccastle.com/r/50/
#Credit is appreciated.
  HourlyTones=[
     Tone.new(-70,-70,11,68),   # Night     # Midnight
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-17,   -51, -85,17),   # Day/morning
     Tone.new(-17,   -51, -85,17),   # Day/morning      # 6AM
     Tone.new(-17,   -51, -85,17),   # Day/morning
     Tone.new(-17,   -51, -85,17),   # Day/morning
     Tone.new(0,     0,     0,    0),   # Day/morning
     Tone.new(0,     0,     0,    0),   # Day
     Tone.new(0,     0,     0,    0),   # Day
     Tone.new(0,     0,     0,    0),   # Day      # Noon
     Tone.new(0,     0,     0,    0),   # Day
     Tone.new(0,     0,     0,    0),   # Day/afternoon
     Tone.new(0,     0,     0,    0),   # Day/afternoon
     Tone.new(0,     0,     0,    0),   # Day/afternoon
     Tone.new(0,     0,     0,    0),   # Day/afternoon
     Tone.new(-30,   -30,   5,  68),   # Day/evening      # 6PM
     Tone.new(-30,   -30,   5,  68),   # Day/evening
     Tone.new(-35,   -35,   7,  68),   # Day/evening
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68)   # Night
  ]

Some feedback I got also led me to create a variation of the above but with a sunset in addition to a sunrise. It replaces the tones used at 5 PM, 6 PM, and 7 PM with the ones for 6 AM.

Code:
#Deo's custom Day & Night tones for Pokemon Essentials.
#These are created with preserving most of the tile colors in mind.
#You can find these at: https://reliccastle.com/r/50/
#Credit is appreciated.
  HourlyTones=[
     Tone.new(-70,-70,11,68),   # Night     # Midnight
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-17,   -51, -85,17),   # Day/morning
     Tone.new(-17,   -51, -85,17),   # Day/morning      # 6AM
     Tone.new(-17,   -51, -85,17),   # Day/morning
     Tone.new(-17,   -51, -85,17),   # Day/morning
     Tone.new(0,     0,     0,    0),   # Day/morning
     Tone.new(0,     0,     0,    0),   # Day
     Tone.new(0,     0,     0,    0),   # Day
     Tone.new(0,     0,     0,    0),   # Day      # Noon
     Tone.new(0,     0,     0,    0),   # Day
     Tone.new(0,     0,     0,    0),   # Day/afternoon
     Tone.new(0,     0,     0,    0),   # Day/afternoon
     Tone.new(0,     0,     0,    0),   # Day/afternoon
     Tone.new(-17,   -51, -85,17),   # Day/afternoon
     Tone.new(-17,   -51, -85,17),   # Day/evening      # 6PM
     Tone.new(-17,   -51, -85,17),   # Day/evening
     Tone.new(-35,   -35,   7,  68),   # Day/evening
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68),   # Night
     Tone.new(-70,-70,11,68)   # Night
  ]

For the Relic Castle Game Jam #3, I worked with Dawn Bronze and Aki on Pokémon Fable. I created day and night tones for Fable, and they're available for public use.



Given that Fable is based around fairy tales and such, I wanted the day and night tones to feel a little whimsical and magic with a bit more purple, but to also keep my standard of visibility and keeping tilesets looking nice. They're pretty subtle and not super drastic.

Code:
#Deo's custom Day & Night tones for Pokemon Essentials: Fable Edition!
#These are created with preserving most of the tile colors in mind.
#You can find these at: https://reliccastle.com/r/50/
#Credit is appreciated.
  HourlyTones=[
    Tone.new(-30,   -70,   11,  68),   # Night     # Midnight
    Tone.new(-30,   -70,   11,  68),   # Night
    Tone.new(-30,   -70,   11,  68),   # Night
    Tone.new(-30,   -70,   11,  68),   # Night
    Tone.new(-30,   -70,   11,  68),   # Night
    Tone.new(-20,     -60,     -30,    17),   # Day/morning
    Tone.new(-20,     -60,     -30,    17),   # Day/morning    # 6AM
    Tone.new(-20,     -60,     -30,    17),   # Day/morning
    Tone.new(-20,     -60,     -30,    17),   # Day/morning
    Tone.new(0,     0,     0,    0),   # Day/morning
    Tone.new(0,     0,     0,    0),   # Day
    Tone.new(0,     0,     0,    0),   # Day
    Tone.new(0,     0,     0,    0),   # Day     # Noon
    Tone.new(0,     0,     0,    0),   # Day
    Tone.new(0,     0,     0,    0),   # Day/afternoon
    Tone.new(0,     0,     0,    0),   # Day/afternoon
    Tone.new(0,     0,     0,    0),   # Day/afternoon
    Tone.new(2,   -20,   3,  17),   # Day/afternoon
    Tone.new(2,   -20,   3,  17),   # Day/evening      # 6PM
    Tone.new(2,   -20,   3,  17),   # Day/evening
    Tone.new(2,   -20,   3,  17),   # Day/evening
    Tone.new(-30,   -70,   11,  68),   # Night
    Tone.new(-30,   -70,   11,  68),   # Night
    Tone.new(-30,   -70,   11,  68),   # Night
  ]


F.A.Q.
Q:
Will you be adding more versions?
A: Perhaps, but no promises.
Author
Deo
First release
Last update
Rating
4.00 star(s) 1 ratings

More resources from Deo

Latest updates

  1. v1.1

    - Added a sunset variation to the general tones. - Added the tones used in Pokémon Fable. - Gen...

Latest reviews

i give this a 4 because it really gives more of a time progressive feel, but what keeps it from getting a 5 is it doesnt give hourly progression, more like 6 hr progression which is still nice, much nicer than the essentials default.
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