DP Pause Menu

A replica of Generation 4's Pause Menu. Easy and modular.

  1. Marin
    Pokémon Essentials Version:
    v17.2 ✅
    Generation 4 had a pretty simplistic Pause menu. It resembles Generation 3's, but it has icons. This resource will turn your boring Pause menu into something with a little more spice.

    If you have Luka S.J.'s Easy Mouse System installed, this menu will also work with mouse. If not, it won't (duh).


    [​IMG]



    Features:
    • Supports all screensizes
    • Modular and easy to edit
    • Remembers last selected index
    • You can hold down/up as well
    • Supports the Easy Mouse System (if installed, it'll work with mouse too)

    Does NOT: Support Safari Zone and such games.




    Installation
    First, download this script and put it in a new section above Main (UNLESS YOU ALREADY HAVE IT!)
    Marin's Scripting Utilities

    Download this script and put it above Main:
    DP_PauseMenu

    Next, put this whole folder in Graphics\Pictures.
    Graphics\Pictures



    Adding your own options

    To make/add your own options, find @options = []. Underneath, all options are initialized and added. They follow a very simple format:
    [displayname, unselected, selected, code, (condition)]
    displayname
    : This is what's actually displayed on screen.
    unselected : This is the icon that will be displayed when the option is NOT selected. For it to be gender dependent, make it an array.
    selected : This is the icon that will be displayed when the option IS selected. For it to be gender dependent, make it an array.
    code : This is what's executed when you click the button.
    condition : If you only want the option to be visible at certain times, this is where you can add a condition (e.g. $Trainer.pokedex).