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<blockquote data-quote="Marin" data-source="post: 19341" data-attributes="member: 136"><p>The game jam always surprises us judges and players with unique games, but, 5 games through all the games as I wrote this, I have to crown this game as the single most unique Pokémon game I've ever played. I know you've been working on your SaaS project a lot, but I didn't think it'd lay the framework for anything like this. I went into this game with the expection of seeing technical skills being shown off but not <em>that</em> much gameplay, but you proved the opposite. This game is an exceptional sort of background story or foundation for your PokéMMOn project, and it's its own complete little story. The aesthetic is different but feels very welcoming and intuitive, and you're taken through what you're supposed to do step-by-step.</p><p></p><p>The Stats UI tab was quite unintuitive at first, but I got used to it a little. My one major gripe with the game was that time, and in general mails/events moved <em>very</em> fast. You can't take your time to read an email, because then you'd have 4 new ones by the time you're done, 20 new reports, and at least an hour'll have passed. My point of feedback would be to slow down time just a fraction.</p></blockquote><p></p>
[QUOTE="Marin, post: 19341, member: 136"] The game jam always surprises us judges and players with unique games, but, 5 games through all the games as I wrote this, I have to crown this game as the single most unique Pokémon game I've ever played. I know you've been working on your SaaS project a lot, but I didn't think it'd lay the framework for anything like this. I went into this game with the expection of seeing technical skills being shown off but not [i]that[/i] much gameplay, but you proved the opposite. This game is an exceptional sort of background story or foundation for your PokéMMOn project, and it's its own complete little story. The aesthetic is different but feels very welcoming and intuitive, and you're taken through what you're supposed to do step-by-step. The Stats UI tab was quite unintuitive at first, but I got used to it a little. My one major gripe with the game was that time, and in general mails/events moved [i]very[/i] fast. You can't take your time to read an email, because then you'd have 4 new ones by the time you're done, 20 new reports, and at least an hour'll have passed. My point of feedback would be to slow down time just a fraction. [/QUOTE]
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