Recent content by aiyinsi

  1. aiyinsi

    Change Map BGMs (v19) 1.0

    This script allows you to change the bgm that is played naturaly on maps. Please comment any bugs I can fix or improvements I could make. If you are using Essentials Version 18.1 please use this script: Change Map BGMs (v18.1) If you don't feel like using the plugin feature you can also...
  2. aiyinsi

    Resource Change Map BGMs (v19)

    aiyinsi submitted a new resource: Change Map BGMs (v19) - This plugin allows you to change the bgm that is played naturaly on maps. Read more about this resource...
  3. aiyinsi

    Change Map BGMs

    This script allows you to change the bgm that is played naturaly on maps. Please comment any bugs I can fix or improvements I could make. If you are using Essentials v19 please use this script: Change Map BGMs (v19)
  4. aiyinsi

    Resource Change Map BGMs

    aiyinsi submitted a new resource: Change Map BGMs - This script allows you to change the bgm that is played naturaly on maps. Read more about this resource...
  5. aiyinsi

    Completed Pokémon Nightshade

    So I played the Nightshade. And I have to say it is super impressive that you managed to do this in the limited amout of time. I played for about 9h and really liked exploring the park and uncovering the story ^-^ In summary I really enjoyed the game ^-^
  6. aiyinsi

    Completed PokéClicker

    It's so addicting it's stupid and at the end of the day my finger hurts. I'm just too much into clicker games xD yes I replayed it 3 times
  7. aiyinsi

    Completed A Very Serious Pokemon Game

    took me about 15 Minutes to figure out the first quiz and almost got softlocked in the second one because I didn't take the game seriously enough but I really appreciate the humor of this game :D
  8. aiyinsi

    v18 Intro scene editing

    in that case all our changes won't affect what you're doing because modular title screens probably overwrites it ... you should always post what related scripts you are using when asking such a question, since they tend to change the solution. Sadly I don't have any experience with the modular...
  9. aiyinsi

    v18 Intro scene editing

    just to make sure: do you use any scripts? Like have you added any?
  10. aiyinsi

    How do I make a script to use a conditional in the game that identifies that the character has knocked out 5 Geodudes for example?

    for knocking out opponents you could look in pbFaint of Battler class to add +1 to times fainted of it's own species if it is on your opponents side. You could have an array of all mons. For catching you could go to pbEndOfBattle and if the decision is 4(Pokémon caught) look up what Pokémon was...
  11. aiyinsi

    v18 Intro scene editing

    ok I've looked into the script and you can either change FADE_TICKS which makes the fading in and out of pics take longer. So the fading would be slower The other thing you can do is introduce a new Variable TICKS_BETWEEN_PICS and then add pbWait(TICKS_BETWEEN_PICS) in the method closePic like...
  12. aiyinsi

    v18 Intro scene editing

    Did you check the wiki? https://essentialsdocs.fandom.com/wiki/Game_intro
  13. aiyinsi

    Completed A Very Serious Pokemon Game

    I just downloaded and started the game. In the first encounter after the battle starts (after the intro, but still blackscreen): Also when I said I didn't want to play a serious game it gave me this error: (although this one might be intentional xD ... if it is then sorry)
  14. aiyinsi

    v18 help finding tutorials for adding weather and battel backs V18.1

    Quoted from the wiki: so if you want a particular trainer to have a different battle back you'll need to do the script command route.
  15. aiyinsi

    v18 help finding tutorials for adding weather and battel backs V18.1

    when in doubt consult the essentials wiki weather: https://essentialsdocs.fandom.com/wiki/Weather battle backs: https://essentialsdocs.fandom.com/wiki/Backgrounds_and_music
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