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TechSkylander1518's latest activity
TechSkylander1518
reacted to
Ranko's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
I was definitely waiting for story and pacing! This is the majority of where my time goes in every single project. Behold fools, for my...
Sep 9, 2020
TechSkylander1518
reacted to
CoumarineTrainerAndy's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
In your experience, what are the pros and cons of having a plot-heavy or a plot-simple story? A mix of the two?I think, for the one game...
Sep 7, 2020
TechSkylander1518
reacted to
Chase's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
As someone who has a very non-typical plot with my game, I end up thinking about questions like this quite a lot actually! Going with a...
Sep 7, 2020
TechSkylander1518
reacted to
Evan's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
I think the best thing about fangames is that plots can either be super in depth or not at all present or anything in between, and they...
Sep 7, 2020
TechSkylander1518
reacted to
Thundaga's post
in the thread
Released
Pokémon Splice
with
Like
.
Pokémon Splice has been updated to Version 0.4.2! This new update resolves a crash, fixes some missing Pokedex entries, and adds a new...
Sep 7, 2020
TechSkylander1518
reacted to
Ekat's post
in the thread
Discussion
Plot Planning, Direction, & Pacing
with
Like
.
In your experience, what are the pros and cons of having a plot-heavy or a plot-simple story? A mix of the two? My hot take: if I wanted...
Sep 6, 2020
TechSkylander1518
replied to the thread
No HM Animation
.
I think he means that he couldn't replicate the problem in v18.
Sep 5, 2020
TechSkylander1518
replied to the thread
Released
Pokémon Splice
.
Finished chapter 2!
Sep 4, 2020
TechSkylander1518
reacted to WolfHeretic's resource
Advanced Character Customization
with
Like
.
Hello! I just wanted to let people know that this an extension of a previously existing resource that I found on this thread. I'm not...
Sep 4, 2020
TechSkylander1518
reacted to
Manurocker95's post
in the thread
Work in Progress
[Unity Engine] Pokémon Lets Go Unity
with
Like
.
An update with the new dialogues and intro cutscene: Also a test on my Redmi Note 9 (Android 10):
Sep 3, 2020
TechSkylander1518
reacted to Marin's resource
How to publish a resource
with
Like
.
How to publish a resource If you've written your very own script or resource, you want to publish it somewhere online so that others...
Sep 3, 2020
TechSkylander1518
replied to the thread
Pokémon Essentials v18.1 - 28th September 2020
.
This is all super impressive, awesome job! Thank you for all your hard work!
Sep 2, 2020
TechSkylander1518
reacted to
Maruno's post
in the thread
Pokémon Essentials v18.1 - 28th September 2020
with
Like
.
Pokémon Essentials, version 18.1 28th September 2020 Change log Download v18.1 Pokémon Essentials, version 18 2nd September 2020 Change...
Sep 2, 2020
TechSkylander1518
replied to the thread
HM Field Effects without the moves themselves?
.
Oh, that's a fun idea! I hope you can figure it out! One place I think might be a good starting point is the script section...
Sep 2, 2020
TechSkylander1518
reacted to
Golisopod User's post
in the thread
How do I define "Alola"?
with
Like
.
That's an issue with the Gen 8 PBS files. It has an evolution method which isn't in Base Essentials. What you can do is download Pokemon...
Sep 2, 2020
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