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705

• Could I commission you to update your Map Exporter for v19.1? It's such a helpful feature and I really wouldn't mind putting some money towards it since I use it all the time and haven't been able to find a replacement. Cheers!
I'm using ur Pokéride Script in my fangame & I have a big prob with the outfits there, could you pls help me?
My Event looks like that:

Rhyhorn Graphic
Control Switches: Rhyorn at Map XXX = ON
Show Animation: Player, [pbMount]
Script: pbMount(Rhyhorn)
Control Self Switch: A = ON

The player changes its outfit to another when riding on Rhyhorn
I changed this on Pokeride_Ride on line 105
Leondrea
Code:
module Rhyhorn
MoveSheet = ["Pokeride/boy_rhyhorn","Pokeride/boy_rhyhorn_1","Pokeride/boy_rhyhorn_2","Pokeride/girl_rhyhorn","Pokeride/girl_rhyhorn_1","Pokeride/girl_rhyhorn_2"]
MoveSpeed = 4.4
ActionSheet = ["Pokeride/boy_rhyhorn","Pokeride/boy_rhyhorn_1","Pokeride/boy_rhyhorn_2","Pokeride/girl_rhyhorn","Pokeride/girl_rhyhorn_1","Pokeride/girl_rhyhorn_2"]
ActionSpeed = 4.4
RockClimb = true
end
Leondrea
If you could somehow help me I'd thank you.
Leondrea
I have 3 outfits/skin colors & 1 pajama for the boy.
And I have 3 outfits/skin colors & 1 pajama for the girl.
The outfits are turned on through switches that I've put in the intro.
Switches: Pale, Normal, Tan
Cat teleported away!
well i know ~JV~ has done it but i don't know how to even contact him.......
that's ok well i know you're a scripting kinda guy so do you know how to make like a decisive battle like when a gym has one last pokemon i'm using the normal battle system but people are saying you have to use EBS but in the early days of uranium ~JV~ made a script that had a decisive battle and he used the normal battle system also i think pokemon sage has one to
Marin
I haven't heard of such a thing before I don't think.
hey do you make sprites???
Marin
nope, sorry. i don't know the first thing about spriting basically
Get some real badges you pleb.
Marin
:youtried: