Recent content by Nuri Yuri

  1. Nuri Yuri

    Dev Kit Pokémon SDK

    Hi, we decided to make a page showing the essential information about what we plan for .25, you may find what's done, what's in progress and what's planed :) You will also find few information about the .25 release : https://psdk.pokemonworkshop.com/25progress.html
  2. Nuri Yuri

    Released Pocket Monster Project: Ghosts of Knowledge

    God, how can people legally sell computer without graphic card for 1400€ ._. Can you try to update your intel drivers ? https://www.intel.com/content/www/us/en/support/detect.html
  3. Nuri Yuri

    Released Pocket Monster Project: Ghosts of Knowledge

    Hi, this black screen issue could be different thing. Can you tell us what's your computer components and check if you can change the display graphic processor with right click ? For example in case you don't understand, my current system contains the following: CPU: AMD Ryzen 5 2600 (6...
  4. Nuri Yuri

    Released Pocket Monster Project: Ghosts of Knowledge

    The Color Change ability is badly implemented. The code contains the following: _msgp(19, 899, target, PKNICK[0] => target.given_name, "[VAR TYPE(0001)]" => skill.type) skill.type is the ID of the type not the text It should be replaced by something like: _msgp(19, 899, target, PKNICK[0] =>...
  5. Nuri Yuri

    Released Pocket Monster Project: Ghosts of Knowledge

    Maybe you didn't extract with 7zip, WinRaR does a pretty bad job when it comes to anything. Usually when the game doesn't start properly, you can open it from cmd.bat by double clicking on it and writing game in the black window. It should leave some text that can potentially explain why it...
  6. Nuri Yuri

    Movies in PSDK

    Hi, I recently decided to try sfeMovie to add video playback in PSDK. Since it's really heavy in term of dependencies (it add 50MB of dlls thus at least 50MB of RAM usage once loaded) I don't include it in PSDK natively. So this topic is here to tell you how to install it or build it :)...
  7. Nuri Yuri

    PSDK Movies in PSDK

    Nuri Yuri submitted a new resource: Movies in PSDK - Play movies in PSDK Read more about this resource...
  8. Nuri Yuri

    Big Push Events for PSDK

    Works under PSDK .24.81+ This script allows you to tether multiple events together to move as one. Think strength rocks from gen 5, that size. Or bigger, or wide and thin rocks. Each event in the unit must contain the same script call: push_many_events(width, height, list of all the tethered...
  9. Nuri Yuri

    Resource Big Push Events for PSDK

    Nuri Yuri submitted a new resource: Big Push Events for PSDK - Big Push Events for PSDK Read more about this resource...
  10. Nuri Yuri

    Discussion Managing project deadlines and scope

    On my side I completely abandonned the Jam, I have some ideas but I miss the most important thing to concretize them: Time. Regarless, I can still answer some of the questions from by point of view. How do you deal with a definitive deadline creeping ever closer? Deadline are the worst thing...
  11. Nuri Yuri

    Released Pocket Monster Project: Chasing Glory

    I've downloaded and tested the game a bit (I'm in the front of the Pokémon Center for the registration). I'm pretty happy to see all the particles and all the event you've put, it's really full of life, you've done a lot of work for that entry :D I hope I'll have some time to continue and see...
  12. Nuri Yuri

    Completed Elle's Winter Game Jam Entry!

    Yeah, I didn't phrase it well. I was asked for help :p
  13. Nuri Yuri

    Completed Elle's Winter Game Jam Entry!

    I've also quickly tested the game :) It looks good even if there's some bugs (mostly due to PSDK because the feature involved are not often used, for example the parallaxe engine that z-fights with the shop). Since the game wasn't compiled, I've made some fix that should solve the following...
  14. Nuri Yuri

    Game Jam Game Jam #5: Recruitment

    [Recruiting] Looking to recruit: Graphist, Programmer, Musicien Jam Entry Title: Snek Team Name/Team Members: Team Snek RC GJ#5 / Nuri Yuri Progress/Screenshots: I initialized the git repo and added the SceneBase structure to create all the require scene Method of Contact: Discord (add friend)...
  15. Nuri Yuri

    Resource RGSS Rich Presence Integration

    I have two questions : Are you using the "Discord GameSDK" or "Discord-RPC" ? Because according to the Discord website, Discord-RPC is deprecated. For the shutdown, did you try the END keyword ? I did try this on my game (using LiteRGSS) : END { p 0 system('pause') } The result was...
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